We are currently updating the articles for 1.09.0. Translated articles will need to be updated by their respective authors.
User contributions
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- 19:34, 23 August 2012 (diff | hist) . . (+4,890) . . N Closecaption english (Created page with "Category:Translations <pre> "lang" { "Language" "English" "Tokens" { //ammocheck sounds "AmmoCheck.Full" "My magazine is full." "AmmoCheck.AlmostFull" "My ma...")
- 19:33, 23 August 2012 (diff | hist) . . (+299) . . N Category:Translations (Created page with "This section contains the various language files that the mod is using. Feel free to update and revise any possible phrases that are incorrectly translated, or simply sound re...")
- 19:32, 23 August 2012 (diff | hist) . . (+2,425) . . N Zombie Spawning Setup (Created page with "Category:EntitySetup Zombie spawning in No More Room in Hell is handled by one of the Overlord's helper entities, overlord_zombie_helper The [[overlord_zombie_he...")
- 19:32, 23 August 2012 (diff | hist) . . (+2,466) . . N Survival Setup (Created page with "Category:EntitySetup ==Survival Overview== Introduced in patch 1.03, Survival is a wave-based game mode where the survivors try to hold out against waves of the zombie h...")
- 19:31, 23 August 2012 (diff | hist) . . (+814) . . N Player Spawning Setup (Created page with "Category:EntitySetup ==Main== No More Room in Hell uses the '''info_player_nmrih''' entity as the player spawn point. Key tips to think about when placing player spawn p...")
- 19:31, 23 August 2012 (diff | hist) . . (+6,869) . . N Objectives Setup (Created page with "Category:EntitySetup ==Objectives Overview== No More Room in Hell uses a slightly unique system for having objective gameplay in its maps. The system may seem a little ...")
- 19:30, 23 August 2012 (diff | hist) . . (+4,919) . . N Item Spawning Setup (Created page with "Category:EntitySetup No More Room in Hell has a customized system of spawning items, weapons, and ammo. There are two ways of spawning items: directly (via classname), a...")
- 19:29, 23 August 2012 (diff | hist) . . (+4,019) . . N Extraction Setup (Created page with "Category:EntitySetup Instructions for getting Extraction working in your map! ==Setting up Extraction== 1. Find a nice, open space for your extraction point. Preferabl...") (current)
- 19:29, 23 August 2012 (diff | hist) . . (+68) . . N Category:EntitySetup (Created page with "All documents related to entity setup for mappers can be found here.") (current)
- 19:28, 23 August 2012 (diff | hist) . . (+1,799) . . N VoteKick/VoteBan VoteKick and VoteBan Systems (Created page with "Introduced in Beta Patch 1.01 is a new VoteKick and VoteBan system. This allows players to kick or ban abusive / team killing players without the need of an admin present. ...")
- 19:28, 23 August 2012 (diff | hist) . . (-2) . . Main Page
- 19:27, 23 August 2012 (diff | hist) . . (+1,298) . . N Gamemodes (Created page with "===Objective=== : Objective mode focuses on banding a group of survivors together, who must complete a series of predetermined tasks in order to complete the map they're in. U...")
- 19:27, 23 August 2012 (diff | hist) . . (-4) . . Levels
- 19:27, 23 August 2012 (diff | hist) . . (-5) . . Levels
- 19:27, 23 August 2012 (diff | hist) . . (+2,068) . . N Levels (Created page with "{{note|The map list is incomplete, more will be added as they become known.}} ;Broadway :This small strip of metropolis looms in the shadow of a central New York railway. And...")
- 19:26, 23 August 2012 (diff | hist) . . (+2,106) . . N Items (Created page with "==Overview== There are a handful of items in NMRiH which are essential to player unity, teamwork and survival. These items are not highlighted or noted in the game and players...")
- 19:25, 23 August 2012 (diff | hist) . . (+1,592) . . N Ammunition (Created page with "== Overview == NMRiH features a unique mix of civilian, law enforcement and military firearms that all employ their real-world ammunition counterparts. Am...")
- 19:25, 23 August 2012 (diff | hist) . . (+8,193) . . N Weapons (Created page with "== Overview == The weapons in No More Room in Hell are meant to reflect a varied assortment of civilian, law enforcement and military firearms as well as obvious and unique m...")
- 19:23, 23 August 2012 (diff | hist) . . (+831) . . N Barricading Setup (Created page with "Category:EntitySetup ==Main== No More Room in Hell uses an external system for barricade points. However, the process for this is quite simple. In order for your map to ...")
- 19:20, 23 August 2012 (diff | hist) . . (0) . . Main Page
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