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Gamemodes
From No More Room in Hell
Revision as of 18:27, 23 August 2012 by Riley (Talk | contribs) (Created page with "===Objective=== : Objective mode focuses on banding a group of survivors together, who must complete a series of predetermined tasks in order to complete the map they're in. U...")
Objective
- Objective mode focuses on banding a group of survivors together, who must complete a series of predetermined tasks in order to complete the map they're in. Unlike in other zombie mods, No More Room in Hell uses an Objective Branching system which allows the map to randomly decide which objective the survivors must complete before they move on into the next area. This means that in every new round, the tasks that the survivors must accomplish may change, so they have to be vigilant and cautious. The ultimate goal is to reach the extraction zone before time runs out. Generally, Objective maps range from small and linear maps, to large and complex maps.
- The objectives range from simple item collecting to say, firing a nuclear ICBM. Most of these objectives will have a glow outline which will highlight its importance to the player. You, the player, can also use the compass to help locate these areas or items (default key is C). Grey dots point you to the current objective you need to go to, red dots point you to important objects that you need to carry or pick up and bring to the current objective (grey dot on the compass)
- If you are unaware on what to do, you can also bring up the current objective on your screen which also provides the compass (default C).