We are currently updating the articles for 1.09.0. Translated articles will need to be updated by their respective authors.
Difference between revisions of "Ammunition"
(Created page with "== Overview == NMRiH features a unique mix of civilian, law enforcement and military firearms that all employ their real-world ammunition counterparts. Am...") |
(Added image for arrows.) |
||
(20 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
== Overview == | == Overview == | ||
− | + | <i>No More Room in Hell</i> features a unique mix of civilian, law enforcement and military [[Weapons#Firearms|firearms]] that all employ their real-world ammunition counterparts. Ammunition is a scarce resource compared to many other games, but it is generally abound enough to keep the pace of the gameplay intense with just enough action to satisfy. | |
Ammunition is usually hidden around levels on shelves, tables, cabinets, benches, and in areas once garrisoned by survivors or soldiers. Boxes of ammunition do not glow or radiate in any way to stand out to players. It is up to the player to keep an eye out for ammunition of any kind. | Ammunition is usually hidden around levels on shelves, tables, cabinets, benches, and in areas once garrisoned by survivors or soldiers. Boxes of ammunition do not glow or radiate in any way to stand out to players. It is up to the player to keep an eye out for ammunition of any kind. | ||
== As a Gameplay Mechanic == | == As a Gameplay Mechanic == | ||
− | Players have the ability to collect ammo for weapons that they do not currently have. Using the "Drop Ammo" radial menu players can drop a full box of ammo or all available ammo of that type, whichever comes first. Ammo sharing with other players is a key component to surviving in | + | Players have the ability to collect ammo for weapons that they do not currently have. Using the "Drop Ammo" radial menu players can drop a full box of ammo or all available ammo of that type, whichever comes first. Ammo sharing with other players is a key component to surviving in <i>No More Room in Hell</i>. |
− | == | + | {| style="width: 100%" border="1" |
− | + | ! align="center" | Ammo | |
− | + | ! align="center" colspan=4 | Weapons | |
− | + | |- | |
− | + | ! align="center" | [[Image:22 ammo.png|70px|link=22 LR]]<br />[[22 LR|.22 LR]] | |
− | + | | align="center" colspan=2 | [[Image:mkIII.png|70px|link=Ruger Mark III]]<br />[[Ruger Mark III]] | |
− | + | | align="center" colspan=2 | [[Image:Ruger1022.png|70px|link=Ruger 10/22]]<br />[[Ruger 10/22]] | |
− | + | |- | |
− | + | ! align="center" | [[Image:308 ammo.png|70px|link=308]]<br />[[308|.308]] | |
− | + | | align="center" | [[Image:Sako.png|70px|link=Sako 85]]<br />[[Sako 85]] | |
− | + | | align="center" | [[Image:Jae.png|70px|link=JAE-700]]<br />[[JAE-700]] | |
− | + | | align="center" colspan=2 | [[Image:Fal.png|70px|link=FN FAL]]<br />[[FN FAL]] | |
− | + | |- | |
− | + | ! align="center" | [[Image:Mag_ammo.png|70px|link=357]]<br />[[357 Magnum|.357 Magnum]] | |
− | + | | align="center" colspan=2 | [[Image:Sw686.png|70px|link=Smith & Wesson 686]]<br />[[Smith & Wesson 686]] | |
− | + | | align="center" colspan=2 | [[Image:Winchester 1892.png|70px|link=Winchester 1892]]<br />[[Winchester 1892]] | |
− | + | |- | |
− | + | ! align="center" | [[Image:Acp45.png|70px|link=45 ACP]]<br />[[45 ACP|.45 ACP]] | |
− | + | | align="center" colspan=2 | [[Image:1911.png|70px|link=Colt 1911]]<br />[[Colt 1911]] | |
− | + | | align="center" colspan=2 | [[Image:Mac10.png|70px|link=Ingram Mac-10]]<br />[[Ingram Mac-10]] | |
− | + | |- | |
− | + | ! align="center" | [[Image:12g_ammo.png|70px|link=12 Gauge]]<br />[[12 Gauge]] | |
+ | | align="center" | [[Image:sv10.png|70px|link=Beretta Perennia SV10]]<br />[[Beretta Perennia SV10]] | ||
+ | | align="center" | [[Image:Mossberg 500A.png|70px|link=Mossberg 500a]]<br />[[Mossberg 500a]] | ||
+ | | align="center" | [[Image:Remington 870.png|70px|link=Remington 870]]<br />[[Remington 870]] | ||
+ | | align="center" | [[Image:superx3.png|70px|link=Winchester Super X3]]<br />[[Winchester Super X3]] | ||
+ | |- | ||
+ | ! align="center" | [[Image:Nato_ammo.png|70px|link=5.56mm]]<br />[[5.56mm]] | ||
+ | | align="center" colspan=4 | [[Image:M164.png|70px|link=M16A4]]<br />[[M16A4]] | ||
+ | |- | ||
+ | ! align="center" | [[Image:Sks ammo.png|70px|link=7.62x39]]<br />[[7.62x39mm]] | ||
+ | | align="center" colspan=2 | [[CZ858]] | ||
+ | | align="center" colspan=2 | [[Image:Sks.png|70px|link=Simonov SKS]]<br />[[SKS 7.62mm]] | ||
+ | |- | ||
+ | ! align="center" | [[Image:9mm_ammo.png|70px|link=9mm]]<br />[[9mm Luger|9mm]] | ||
+ | | align="center" | [[Image:M29fs.png|70px|link=Beretta M92FS]]<br />[[Beretta M92FS]] | ||
+ | | align="center" | [[Glock|Glock 17]] | ||
+ | | align="center" colspan=2 | [[Image:Mp5a3 .png|70px|link=Heckler & Koch MP5A3]]<br />[[Heckler & Koch MP5A3|Heckler & Koch MP5A4]] | ||
+ | |- | ||
+ | ! align="center" | [[Fuel]] | ||
+ | | align="center" colspan=4 | [[Image:Chainsaw icon.png|70px|link=Chainsaw]]<br />[[Chainsaw]] | ||
+ | |- | ||
+ | ! align="center" | [[Image:Arrows.png|70px|link=Arrows]]<br />[[Arrows]] | ||
+ | | align="center" colspan=4 | [[PSE Deer Hunter]] | ||
+ | |- | ||
+ | ! align="center" | [[Image:Flare ammo.png|70px|link=Flare]]<br />[[12 Gauge Emergency Flares|Flares]] | ||
+ | | align="center" colspan=4 | [[Flare Gun]] | ||
+ | |} |
Latest revision as of 16:13, 22 December 2020
Overview
No More Room in Hell features a unique mix of civilian, law enforcement and military firearms that all employ their real-world ammunition counterparts. Ammunition is a scarce resource compared to many other games, but it is generally abound enough to keep the pace of the gameplay intense with just enough action to satisfy.
Ammunition is usually hidden around levels on shelves, tables, cabinets, benches, and in areas once garrisoned by survivors or soldiers. Boxes of ammunition do not glow or radiate in any way to stand out to players. It is up to the player to keep an eye out for ammunition of any kind.
As a Gameplay Mechanic
Players have the ability to collect ammo for weapons that they do not currently have. Using the "Drop Ammo" radial menu players can drop a full box of ammo or all available ammo of that type, whichever comes first. Ammo sharing with other players is a key component to surviving in No More Room in Hell.