We are currently updating the articles for 1.09.0. Translated articles will need to be updated by their respective authors.
Nav Blocker Setup
func_nav_blocker is a brush entity that can block nav areas, used to restrict NPCs from crossing over nav areas.
Note: The entity will NOT start to block automatically: it must first be activated with the BlockNav input (use a logic_auto with OnMapSpawn).
- Targetname: The targetname that other entities refer to this entity by.
- Team(s) to block: Team(s) this entity should block
- Currently only available for zombies, maybe later for NG's
The func_nav_blocker entity contains inputs to enable or disable itself.
- BlockNav: To block
- UnblockNav: To unblock
More info coming soon.