We are currently updating the articles for 1.09.0. Translated articles will need to be updated by their respective authors.

Nav Blocker Setup

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func_nav_blocker is a brush entity that can block nav areas, used to restrict NPCs from crossing over nav areas.

Note: The entity will NOT start to block automatically: it must first be activated with the BlockNav input (use a logic_auto with OnMapSpawn).


  • Targetname: The targetname that other entities refer to this entity by.
  • Team(s) to block: Team(s) this entity should block
    • Currently only available for zombies, maybe later for NG's

The func_nav_blocker entity contains inputs to enable or disable itself.

  • BlockNav: To block
  • UnblockNav: To unblock

More info coming soon.