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Levels
From No More Room in Hell
Revision as of 01:44, 12 December 2013 by Herpderpem (Talk | contribs)
The map list is incomplete, more will be added as they become known.
Official Maps
Broadway
- Objective
- This small strip of metropolis looms in the shadow of a central New York railway. And in those shadows are countless numbers of the infected. A light sheet of rain blankets the streets as helicopters roar in the heights. Sirens from multiple sources are wailing in the distance as if the world hasn't yet ended. The military has come and gone leaving survivors trapped in Broadway. Held up in an abandoned building across from an aged and fabled theater, the survivors wait in bleak anticipation while dead hands claw at the doors of their safe house. When it becomes clear that help is not coming, the group is faced with the terrible notion that rescue is solely up to them.
Chinatown
- Objective
- Welcome to Manhattan's Chinatown. A bustling web of city streets that inspires tourism with the charming wonders of multiculturalism. Congested in nature, the shop laden streets quickly fell to the outbreak. What little survivors made it out alive were rescued in the Wallabout Bay by the remnants of the Coast Guard. Now the dead writhe along the streets; crowds that once had a taste for the oriental now feast upon human flesh. The neon signs and paper lanterns of Chinatown give off an enchanting glow that is almost beautiful among the debris and gore. A small group of survivors in the deepest part of Chinatown took refuge in the subway. Their only chance is to leave their dank sanctuary and reach the bay in hopes of finding rescue.
Cabin
- Survival
- On the outskirts of the city lies a cabin, home to many a drunken college party. However, instead of laughter and good times, there are now cries of pain and death. Those that have resided in the cabin before the outbreak have now barricaded themselves up onto the attic. Sooner or later, as supplies dwindle, they must make the tough call of remaining in the attic (and dying from potential starvation) or leaving their gilded cage and risking their lives in an attempt to call for help.
Favela
- Survival
- A slum like area in Brazil, Favela is a survival map with a maze like layout. Since this map reminds Maxx of his terrible tenure on Max Payne 3, he automatically hates it.
Flooded
- Survival
- Survivors are trapped in a flooded area.
Isolated
- Survival
- A homage to Night of the Living Dead (1990).
Night of the Living Dead
- Survival
- An homage to the original Night of the Living Dead (1968).
Northway
- Survival
- An indoor mall, located somewhere in the Northeastern United States.
Ransack
- Survival
- A looted convenience store located somewhere inside an infected city.
Silence
- Survival
- A somewhat-fortified chapel surrounded by a foggy graveyard.
Toxteth
- Objective
- An inner city area of Liverpool, England that includes a sewer, a church, a graveyard, and a convenience store.
Community Maps
Achievement
- Created by C17
- A map used in order to whore achievements.
Breach
- Survival
- Created by Carl
Bunker Defense
- Survival
- Created by jdufault
Cabin in the Woods
- Survival
- Created by Marvin2106
Cinema
- Survival
- Created by AcelinH
Cold Black
- Objective
- Created by Zen
Dark Forest
- Survival
- Created by Carl
Dead Chapel
- Survival
- Created by Porkchops4lunch
Dead End
- Survival
- Creator Currently Unknown
Dead Labs
- Objective
- Created by Porkchops4lunch
End of the Line
- Survival
- Created by Fathomless
Flowing Disaster
- Objective
- Creator Currently Unknown
Frostbite
- Objective
- Original Created by Notary
- Ported by MrNyet
- A port of zm_frostbite also known as ttt_thething_b4
Gas Station
- Survival
- Created by Krackman
Genocide
- Survival
- Created by Fathomless
Grave Encounters
- Survival
- Created by Marvin2106
Greenzones
- Survival
- Creator Currently Unknown
Gun Store
- Survival
- Created by Porkchops4lunch
Gymnasium
- Survival
- Created by chadlol
Hershel's Farm
- Survival
- Created by Thegregster101
Horror
- Survival
- Created by HeadshoT
Hospitality
- Objective
- Created by Abilities
Hotel
- Survival
- Creator Currently Unknown
Insanity
- Survival
- Created by AcelinH
Intersection
- Survival
- Creator Currently Unknown
Keystone IV
- Objective
- Created by CartraxWolf
Lakeside
- Objective
- Created by thegregster101
Last Day
- Survival
- Created by Hardy506
Last Stand
- Survival
- Created by Marvin2106
Lila Panic
- Survival
- Original Created by Lila
- Ported by Marvin2106
- A port of zm_lila_panic.
Motel
- Survival
- Created by Billionlioe
Museum
- Survival
- Original CS:S Map Created by David Board
- Recreation by Theropod-X
- Redistributed by CoCoNUT
- Ported and Edited by harryhoot1
- An edited port of Museum:Source.
Nacht Der Untoten
- Survival
- Created by Modestyiswimpy
- Rescaled, Edited, and Optimized by thegregster101
- A recreation of Nacht der Untoten from Call of Duty: World at War.
Orange Castle Defense
- Survival
- Creator Currently Unknown
Outpost
- Survival
- Created by umutfsx9
Party Cabin
- Survival
- Created by HeadshoT
Real Estate Firm
- Survival
- Created by Hypnosis
Ring
- Survival
- Creator Currently Unknown
Shopping Central
- Survival
- Creator Currently Unknown
Small City
- Survival
- Creator Currently Unknown
Torn
- Survival
- Created by Fathomless
Trainstation
- Survival
- Created by Krackman
Subway
- Survival
- Created by Marvin2106
Townhouse
- Survival
- Created by Lanix
Townsquare
- Survival
- Created by Dan22
West Georgia Correctional Facility (Walking Dead Prison)
- Survival
- Created by Porkchops4lunch
White House
- Survival
- Created by Alexander1253
Zephyr
- Objective
- Created by Billionlioe