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Closecaption french
From No More Room in Hell
"lang" { "Language" "Français (French)" "Tokens" { //ammocheck sounds "AmmoCheck.Full" "Mon arme est remplie." "AmmoCheck.AlmostFull" "Mon arme est quasiment remplie." "AmmoCheck.OverHalf" "Mon arme est remplie à plus de la moitié." "AmmoCheck.Half" "Mon arme est à moitié remplie." "AmmoCheck.15" "Il me reste quinze balles !" "AmmoCheck.14" "Il me reste quatorze balles !" "AmmoCheck.13" "Il me reste treize balles !" "AmmoCheck.12" "Il me reste douze balles !" "AmmoCheck.11" "Il me reste onze balles !" "AmmoCheck.10" "Il me reste dix balles !" "AmmoCheck.9" "Il me reste neuf balles !" "AmmoCheck.8" "Il me reste huit balles !" "AmmoCheck.7" "Il me reste sept balles !" "AmmoCheck.6" "Il me reste six balles !" "AmmoCheck.5" "Il me reste cinq balles !" "AmmoCheck.4" "Il me reste quatre balles !" "AmmoCheck.3" "Il me reste trois balles !" "AmmoCheck.2" "Il me reste deux balles !" "AmmoCheck.1" "Il ne me reste qu'une balle !" "AmmoCheck.0" "Je n'ai plus de munition !" //voice commands "VoiceCommand.Ammo" "J'ai besoin de munitions !" "VoiceCommand.Follow" "Suivez-moi !" "VoiceCommand.Help" "À l'aide !" "VoiceCommand.No" "Non !" "VoiceCommand.Yes" "Oui !" "VoiceCommand.Stay" "Arrêtez-vous !" "VoiceCommand.ThankYou" "Merci !" //reserve ammo check for magazines // 'X magazines remaining' "NMRPlayer.Reload.Mag30" "Trente chargeurs restants !" "NMRPlayer.Reload.Mag29" "Vingt-neuf chargeurs restants !" "NMRPlayer.Reload.Mag28" "Vingt-huit chargeurs restants !" "NMRPlayer.Reload.Mag27" "Vingt-sept chargeurs restants !" "NMRPlayer.Reload.Mag26" "Vingt-six chargeurs restants !" "NMRPlayer.Reload.Mag25" "Vingt-cinq chargeurs restants !" "NMRPlayer.Reload.Mag24" "Vingt-quatre chargeurs restants !" "NMRPlayer.Reload.Mag23" "Vingt-Trois chargeurs restants !" "NMRPlayer.Reload.Mag22" "Vingt-deux chargeurs restants ! "NMRPlayer.Reload.Mag21" "Vingt-et-un chargeurs restants !" "NMRPlayer.Reload.Mag20" "Vingt chargeurs restants !" "NMRPlayer.Reload.Mag19" "Dix-neuf chargeurs restants !" "NMRPlayer.Reload.Mag18" "Dix-huit chargeurs restants !" "NMRPlayer.Reload.Mag17" "Dix-sept chargeurs restants !" "NMRPlayer.Reload.Mag16" "Seize chargeurs restants !" "NMRPlayer.Reload.Mag15" "Quinze chargeurs restants !" "NMRPlayer.Reload.Mag14" "Quatorze chargeurs restants !" "NMRPlayer.Reload.Mag13" "Treize chargeurs restants !" "NMRPlayer.Reload.Mag12" "Douze chargeurs restants !" "NMRPlayer.Reload.Mag11" "Onze chargeurs restants !" "NMRPlayer.Reload.Mag10" "Dix chargeurs restants !" "NMRPlayer.Reload.Mag9" "Neuf chargeurs restants !" "NMRPlayer.Reload.Mag8" "Huit chargeurs restants !" "NMRPlayer.Reload.Mag7" "Sept chargeurs restants !" "NMRPlayer.Reload.Mag6" "Six chargeurs restants !" "NMRPlayer.Reload.Mag5" "Cinq chargeurs restants !" "NMRPlayer.Reload.Mag4" "Quatre chargeurs restants !" "NMRPlayer.Reload.Mag3" "Trois chargeurs restants !" "NMRPlayer.Reload.Mag2" "Deux chargeurs restants !" "NMRPlayer.Reload.Mag1" "Un chargeur restant !" "NMRPlayer.Reload.Mag0" "Zéro chargeur restant !" //reserve ammo check for shotgun and magnum // 'X loads remaining' "NMRPlayer.Reload.Load30" "Trente balles restantes !" "NMRPlayer.Reload.Load29" "Vingt-neuf balles restantes !" "NMRPlayer.Reload.Load28" "Vingt-huit balles restantes !" "NMRPlayer.Reload.Load27" "Vingt-sept balles restantes !" "NMRPlayer.Reload.Load26" "Vingt-six balles restantes !" "NMRPlayer.Reload.Load25" "Vingt-cinq balles restantes !" "NMRPlayer.Reload.Load24" "Vingt-quatre balles restantes !" "NMRPlayer.Reload.Load23" "Vingt-trois balles restantes !" "NMRPlayer.Reload.Load22" "Vingt-deux balles restantes !" "NMRPlayer.Reload.Load21" "Vingt-et-une balles restantes !" "NMRPlayer.Reload.Load20" "Vingt balles restantes !" "NMRPlayer.Reload.Load19" "Dix-neuf balles restantes !" "NMRPlayer.Reload.Load18" "Dix-huit balles restantes !" "NMRPlayer.Reload.Load17" "Dix-sept balles restantes !" "NMRPlayer.Reload.Load16" "Seize balles restantes !" "NMRPlayer.Reload.Load15" "Quinze balles restantes !" "NMRPlayer.Reload.Load14" "Quatorze balles restantes !" "NMRPlayer.Reload.Load13" "Treize balles restantes !" "NMRPlayer.Reload.Load12" "Douze balles restantes !" "NMRPlayer.Reload.Load11" "Onze balles restantes !" "NMRPlayer.Reload.Load10" "Dix balles restantes !" "NMRPlayer.Reload.Load9" "Neuf balles restantes !" "NMRPlayer.Reload.Load8" "Huit balles restantes !" "NMRPlayer.Reload.Load7" "Sept balles restantes !" "NMRPlayer.Reload.Load6" "Six balles restantes !" "NMRPlayer.Reload.Load5" "Cinq balles restantes !" "NMRPlayer.Reload.Load4" "Quatre balles restantes !" "NMRPlayer.Reload.Load3" "Trois balles restantes !" "NMRPlayer.Reload.Load2" "Deux balles restantes !" "NMRPlayer.Reload.Load1" "Un balle restante !" "NMRPlayer.Reload.Load0" "Zéro balle restante !" } } //credits to Pijama