We are currently updating the articles for 1.09.0. Translated articles will need to be updated by their respective authors.
Difference between revisions of "Pipe Wrench"
(→Strategy) |
(→Pros and Cons) |
||
Line 17: | Line 17: | ||
* Somewhat frugal on energy- 20 to 25 swings before exhaustion | * Somewhat frugal on energy- 20 to 25 swings before exhaustion | ||
* Very common | * Very common | ||
+ | * Compatiable with maglite | ||
Cons | Cons | ||
− | * Heavy | + | * Heavy for a one-handed weapon |
* Shortish range | * Shortish range | ||
− | * Weak | + | * Weak compared with the other one-handed weapons |
− | + | ||
== Trivia == | == Trivia == | ||
[[Category: Weapons]] | [[Category: Weapons]] |
Revision as of 20:01, 23 December 2013
Contents
Overview
Pipe Wrench | |
---|---|
[[File:|x120px]] | |
Weapon type: | Melee |
Rarity: | Very Common |
Damage: | Medium |
Stamina Usage: | Light-Medium |
Mag Lite: | No |
Class Name: | me_mwrench |
The Pipe Wrench is an adjustable household plumbing and maintenance tool designed by Daniel Stillson in 1869. They vary in size and length, and are made out of steel and can exert incredible amounts of direct and angular pressure.
The Pipe Wrench in NMRiH is a medium speed, one-handed weapon that deals medium-high damage.
Strategy
The pipe wrench is relatively heavy (almost as heavy as the lead pipe), but it's swings are relatively fast and the charge attack is enough to bring down a zombie if the head is struck, not to mention that the wrench is a very common weapon. However, being only a pipe wrench, the wrench requires the user to be much closer to a zombie that with the other weapons (like the sledgehammer and fire axe) without the high damage that weapons like the kitchen knife and machete can offer. Being a blunt weapon, it does have a greater knockback chance, but the zombie is usually killed before it comes into effect. This can also be paired with the flashlight, making a good weapon in dark places compared to the two-handed weapons.
Pros and Cons
Pros
- Somewhat quick
- Somewhat frugal on energy- 20 to 25 swings before exhaustion
- Very common
- Compatiable with maglite
Cons
- Heavy for a one-handed weapon
- Shortish range
- Weak compared with the other one-handed weapons