We are currently updating the articles for 1.09.0. Translated articles will need to be updated by their respective authors.

Difference between revisions of "Gameui schinese"

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(Update for 1.09.4)
 
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"Tokens"  
 
"Tokens"  
 
{  
 
{  
 
"NMRiH_GameMenu_ResumeGame" "继续"
 
"NMRiH_GameMenu_Disconnect" "离开屏障"
 
"NMRiH_GameMenu_PlayerList" "生还者伙伴"
 
 
"NMRiH_GameMenu_FindServers" "寻找生还者"
 
"NMRiH_GameMenu_CreateServer" "集合生还者"
 
 
"NMRiH_GameMenu_CharSelect" "选择你的生还者"
 
"NMRiH_GameMenu_Options" "设置"
 
 
"NMRiH_GameMenu_Quit" "撤离"
 
  
 
"NMRiH_Dev_NextObjective" "下一个任务目标:%s1"
 
"NMRiH_Dev_NextObjective" "下一个任务目标:%s1"
Line 26: Line 14:
  
 
"NMRiH_Options_Compass" "指南针"
 
"NMRiH_Options_Compass" "指南针"
"NMRiH_Options_InventoryWeapons" "武器栏"
+
"NMRiH_Options_InventoryWeapons" "武器库存"
"NMRiH_Options_InventoryAmmo" "弹药栏"
+
"NMRiH_Options_InventoryAmmo" "弹药库存"
 
"NMRiH_Options_VoiceCommands" "语音命令"
 
"NMRiH_Options_VoiceCommands" "语音命令"
"NMRiH_Options_Suicide" "我一点都不后悔"
+
"NMRiH_Options_Suicide" "自我了断"
"NMRiH_Options_Shove" "/"
+
"NMRiH_Options_Shove" "推开/格挡"
 
"NMRiH_Options_ShowObjective" "显示当前任务目标"
 
"NMRiH_Options_ShowObjective" "显示当前任务目标"
"NMRiH_Options_DropWeapon" "丢弃武器"
+
"NMRiH_Options_DropWeapon" "扔掉武器"
"NMRiH_Options_Sprint" "冲刺"
+
"NMRiH_Options_Sprint" "跑步"
"NMRiH_Options_Reload" "上子弹(按住以检查弹药)"
+
"NMRiH_Options_Reload" "装弹(长按检查弹药)"
 
"NMRiH_Options_Holster" "收起武器"
 
"NMRiH_Options_Holster" "收起武器"
 +
"NMRiH_Options_UnloadWeapon" "退子弹"
 +
"NMRiH_Call_Vote" "发起投票"
 +
"NMRiH_Options_SelectFire" "切换开火模式"
 +
"NMRiH_Options_ShowMOTD" "显示每日信息"
  
"VoiceSet" "语音设置"
+
"NMRiH_Difficulty" "难度"
 +
 
 +
"NMRiH_Difficulty_Classic" "经典/普通"
 +
"NMRiH_Difficulty_Casual" "休闲"
 +
"NMRiH_Difficulty_Nightmare" "噩梦"
 +
 
 +
"NMRiH_LAN" "仅限局域网"
 +
 
 +
"VoiceSet" "人物语音"
 
"AmmoCheckType" "检查弹药"
 
"AmmoCheckType" "检查弹药"
  
"AmmoCheckType_Both" "同时"
+
"AmmoCheckType_Both" "语音和显示"
"AmmoCheckType_Voice" "语音"
+
"AmmoCheckType_Voice" "仅语音"
"AmmoCheckType_HUD" "HUD"
+
"AmmoCheckType_HUD" "仅显示"
 +
 
 +
"Title_CharacterSelect" "角色选择"
 +
 
 +
"NMRiH_VoteKickReason" "踢出原因"
 +
"NMRiH_VoteKickReason_Other" "其它"
 +
"NMRiH_VoteKickReason_Cheating" "作弊"
 +
"NMRiH_VoteKickReason_Idle" "挂机"
 +
"NMRiH_VoteKickReason_Scamming" "诈骗"
 +
 
 +
"NMRiH_Vote_Column_Issue" "Issue"
 +
"NMRiH_Vote_Column_Name" "Name"
 +
"NMRiH_Vote_Column_Properties" ""
  
VoiceSet_Default "牧师"
+
"NMRIH_vote_no_maps" "没有可用的地图。"
VoiceSet_Alt1 "tFg"
+
VoiceSet_Alt2 "船长 Munky"
+
"NMRiH_Vote_KickPlayer" "踢出 %s1?"
 +
"NMRiH_Vote_ChangeLevel" "更换地图为 %s1?"
 +
"NMRiH_Vote_NextLevel" "已设置下一张地图为 %s1?"
 +
"NMRiH_Vote_RestartRound" "重新开始回合?"
 
}  
 
}  
 
}  
 
}  
 
</pre>
 
</pre>

Latest revision as of 08:09, 17 April 2015


"lang" 
{ 
"Language" "schinese" 
"Tokens" 
{ 

"NMRiH_Dev_NextObjective"		"下一个任务目标:%s1"

"NMRiH_CharSelect_Random"		"随机"

"NMRiH_Options_Compass"			"指南针"
"NMRiH_Options_InventoryWeapons"	"武器库存"
"NMRiH_Options_InventoryAmmo"		"弹药库存"
"NMRiH_Options_VoiceCommands"		"语音命令"
"NMRiH_Options_Suicide"			"自我了断"
"NMRiH_Options_Shove"			"推开/格挡"
"NMRiH_Options_ShowObjective"		"显示当前任务目标"
"NMRiH_Options_DropWeapon"		"扔掉武器"
"NMRiH_Options_Sprint"			"跑步"
"NMRiH_Options_Reload"			"装弹(长按检查弹药)"
"NMRiH_Options_Holster"			"收起武器"
"NMRiH_Options_UnloadWeapon"		"退子弹"
"NMRiH_Call_Vote"				"发起投票"
"NMRiH_Options_SelectFire"		"切换开火模式"
"NMRiH_Options_ShowMOTD"		"显示每日信息"

"NMRiH_Difficulty"	"难度"

"NMRiH_Difficulty_Classic"	"经典/普通"
"NMRiH_Difficulty_Casual"	"休闲"
"NMRiH_Difficulty_Nightmare"	"噩梦"

"NMRiH_LAN"				"仅限局域网"

"VoiceSet"				"人物语音"
"AmmoCheckType"				"检查弹药"

"AmmoCheckType_Both"			"语音和显示"
"AmmoCheckType_Voice"			"仅语音"
"AmmoCheckType_HUD"			"仅显示"

"Title_CharacterSelect"			"角色选择"

"NMRiH_VoteKickReason"			"踢出原因"
"NMRiH_VoteKickReason_Other"	"其它"
"NMRiH_VoteKickReason_Cheating"	"作弊"
"NMRiH_VoteKickReason_Idle"		"挂机"
"NMRiH_VoteKickReason_Scamming"	"诈骗"

"NMRiH_Vote_Column_Issue"	"Issue"
"NMRiH_Vote_Column_Name"	"Name"
"NMRiH_Vote_Column_Properties"	""

"NMRIH_vote_no_maps"	"没有可用的地图。"
 
"NMRiH_Vote_KickPlayer"		"踢出 %s1?"
"NMRiH_Vote_ChangeLevel"	"更换地图为 %s1?"
"NMRiH_Vote_NextLevel"		"已设置下一张地图为 %s1?"
"NMRiH_Vote_RestartRound"	"重新开始回合?"
} 
}