We are currently updating the articles for 1.09.0. Translated articles will need to be updated by their respective authors.
Difference between revisions of "Gameui italian"
From No More Room in Hell
(Created page with ""lang" { "Language" "Italiano" "Tokens" { "NMRiH_Dev_NextObjective" "Prossimo obiettivo: %s1" "NMRiH_CharSelect_Random" "Casuale" "NMRiH_Options_Compass" "Bussola"...") |
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+ | [[Category:Translations]] | ||
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+ | <pre> | ||
"lang" | "lang" | ||
{ | { | ||
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"NMRiH_Options_InventoryWeapons" "Inventario Armi" | "NMRiH_Options_InventoryWeapons" "Inventario Armi" | ||
"NMRiH_Options_InventoryAmmo" "Inventario Munizioni" | "NMRiH_Options_InventoryAmmo" "Inventario Munizioni" | ||
− | "NMRiH_Options_VoiceCommands" "Comandi | + | "NMRiH_Options_VoiceCommands" "Comandi vocali" |
− | "NMRiH_Options_Suicide" "Nessun | + | "NMRiH_Options_Suicide" "Nessun Rimorso" |
"NMRiH_Options_Shove" "Spinta" | "NMRiH_Options_Shove" "Spinta" | ||
"NMRiH_Options_ShowObjective" "Mostra obiettivo attuale" | "NMRiH_Options_ShowObjective" "Mostra obiettivo attuale" | ||
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"Title_CharacterSelect" "Selezione Personaggio" | "Title_CharacterSelect" "Selezione Personaggio" | ||
} | } | ||
− | } | + | } |
+ | </pre> |
Revision as of 04:45, 7 November 2013
"lang" { "Language" "Italiano" "Tokens" { "NMRiH_Dev_NextObjective" "Prossimo obiettivo: %s1" "NMRiH_CharSelect_Random" "Casuale" "NMRiH_Options_Compass" "Bussola" "NMRiH_Options_InventoryWeapons" "Inventario Armi" "NMRiH_Options_InventoryAmmo" "Inventario Munizioni" "NMRiH_Options_VoiceCommands" "Comandi vocali" "NMRiH_Options_Suicide" "Nessun Rimorso" "NMRiH_Options_Shove" "Spinta" "NMRiH_Options_ShowObjective" "Mostra obiettivo attuale" "NMRiH_Options_DropWeapon" "Abbandona arma" "NMRiH_Options_Sprint" "Scatto" "NMRiH_Options_Reload" "Ricarica (tenere premuto per Controllo Munizioni)" "NMRiH_Options_Holster" "A mani nude" "VoiceSet" "Tipo di Voce" "AmmoCheckType" "Controllo Munizioni" "AmmoCheckType_Both" "Voce e HUD" "AmmoCheckType_Voice" "Solo Voce" "AmmoCheckType_HUD" "Solo HUD" "Title_CharacterSelect" "Selezione Personaggio" } }