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Difference between revisions of "Levels"

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(Ring)
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*Creator Currently Unknown
 
*Creator Currently Unknown
 
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<b>-Fullbright</b>
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<b>-Broken Lighting</b>
  
 
===Shopping Mall===
 
===Shopping Mall===

Revision as of 10:11, 1 May 2014

The map list is incomplete, more will be added as they become known.

Contents

Official Maps

Broadway

Objective

This small strip of metropolis looms in the shadow of a central New York railway. And in those shadows are countless numbers of the infected. A light sheet of rain blankets the streets as helicopters roar in the heights. Sirens from multiple sources are wailing in the distance as if the world hasn't yet ended. The military has come and gone leaving survivors trapped in Broadway. Held up in an abandoned building across from an aged and fabled theater, the survivors wait in bleak anticipation while dead hands claw at the doors of their safe house. When it becomes clear that help is not coming, the group is faced with the terrible notion that rescue is solely up to them.

Chinatown

Objective

Welcome to Manhattan's Chinatown. A bustling web of city streets that inspires tourism with the charming wonders of multiculturalism. Congested in nature, the shop laden streets quickly fell to the outbreak. What little survivors made it out alive were rescued in the Wallabout Bay by the remnants of the Coast Guard. Now the dead writhe along the streets; crowds that once had a taste for the oriental now feast upon human flesh. The neon signs and paper lanterns of Chinatown give off an enchanting glow that is almost beautiful among the debris and gore. A small group of survivors in the deepest part of Chinatown took refuge in the subway. Their only chance is to leave their dank sanctuary and reach the bay in hopes of finding rescue.

Cabin

Objective

On the outskirts of the city lies a cabin, home to many a drunken college party. However, instead of laughter and good times, there are now cries of pain and death. Those that have resided in the cabin before the outbreak have now barricaded themselves up onto the attic. Sooner or later, as supplies dwindle, they must make the tough call of remaining in the attic (and dying from potential starvation) or leaving their gilded cage and risking their lives in an attempt to call for help.

Camp Blood

Survival
This map last 9 waves, you get rescued on the 10th via boat near the shore.

A lakeside camping trip gone wrong, you're the only survivors left and there are rumors of a horde of zombies coming your way. Fight your way to an interesting (and sometimes hilarious) ending.

Favela

Survival
This map lasts 18 waves, the evac point is outside zone B, at the radio.

A slum like area in Brazil, Favela is a survival map with a maze like layout. Since this map reminds Maxx of his terrible tenure on Max Payne 3, he automatically hates it.

Flooded

Survival
This map lasts 10 waves, the evac point is behind the truck.

Survivors are trapped in a flooded area.

test










Isolated

Survival

A homage to Night of the Living Dead (1990).

Junction

Objective

An amazing new objective map with an exciting ending made possible by ThroughT's excellent music composition and Hypnosis' level design.

Night of the Living Dead

Survival

An homage to the original Night of the Living Dead (1968).

Northway

Survival
This map lasts 8 waves, although there is no evac point, instead, after the 8th wave you will be required to close the 6 entrances into the mall. The map will continue onto the 9th wave, making this more difficult.

An indoor mall, located somewhere in the Northeastern United States.

test









Ransack

Survival

A looted convenience store located somewhere inside an infected city.

Silence

Survival

A somewhat-fortified chapel surrounded by a foggy graveyard.

Toxteth

Objective

An inner city area of Liverpool, England that includes a sewer, a church, a graveyard, and a convenience store.

Community Maps

NOTE: Only maps that function well enough to actually be played to the end will be included on this list.

Boardwalk

Objective
  • Created by DrHammer

Boatwalk

Survival
  • Created by DrHammer

Breach

Survival
  • Created by Carl

Bunker Defense

Survival
  • Created by jdufault

Cabin in the Woods

Survival
  • Created by Marvin2106

Chamber

Survival
  • Created by Chernobyllitate

Cinema

Survival
  • Created by AcelinH

You are in the midst of a town that is being overrun by the undead. Your best chance of survival is using the town's Movie Theater as refuge from the onslaught of zombies. Barricade the premises and protect your buddies while you take on waves of zombies.

Cold Black

Objective
  • Created by Zen

Crashed

Survival
  • Created by sabo❀さぼり

Dark Forest

Survival
  • Created by Carl

Dead Chapel

Survival
  • Created by Porkchops4lunch

Dead End

Survival
  • Creator Currently Unknown

Dead Labs

Objective
  • Created by Porkchops4lunch

You find yourself in an abandoned lab. Follow the instructions to escape.

Frostbite

Objective
  • Original Created by Notary
  • Ported by MrNyet
A port of zm_frostbite also known as ttt_thething_b4

Grave Encounters

Survival
  • Created by Marvin2106

Greendale

Objective
  • Created by Socialstyrelsen

Early in the morning you enter the suburb Greendale in search of supplies. You will have to find what you need and escape back out to the highway before the zombies surrounds you. Can you make it?

Gun Store

Survival
  • Created by Porkchops4lunch

Gymnasium

Survival
  • Created by chadlol

Hellgate

Objective
  • Created by durkhaz~

As more and more hellgates open all over the world, the quiet village of Oakhampton suddenly comes to the shocking realization that even their rural idyll isn't safe from the undead menace. A hellgate is slowly forming in the undergrounds of the small village. In an attempt to prevent the undead horde from reaching the surface, a group consisting only of the manliest of men (mostly members of the Oakhampton neighborhood watch) is being dispatched into the underground. This is where your story begins.

Hershel's Farm

Survival
  • Created by Thegregster101

Highway

Survival
  • Created by Chernobyllitate

In the first few weeks of the outbreak, the National Guard set up Safezones in major city centerss. Part of the Redeker initiative, these population centers would be heavily fortified by the military and be given enough supplies to last through the war with the zombies. As expected,everyone from all over the country fled to these "Safezones". Checkpoints were deployed at roads leading to the cities and each individual was screened for infection before they were allowed through. Low on supplies, your group has decided to travel to the city to seek protection. Your good luck soon came to an end. The highway seems to have piled up and nobody is moving through the checkpoint. It seems like the military has denied all entry to these "Safezones" and will shoot on sight at anyone who tries to cross their roadblock. Cursing your bad luck, you have no choice but to hold out as long as you can.

Horrid Mansion

Survival
  • Created by pinzdesign
James A. Horrid was a sociopathic lawyer with disgusting manners - he lived with his conservative family reclusively from the rest of the world in a manor in the middle of dense woods. Now with zombie hell breaking loose, some survivors can consider the grotesque mansion a new home, at least for a brief period.

Horror

Survival
  • Created by HeadshoT

Hospitality

Objective
  • Created by Abilities

After weeks of holding up in a hotel room on what was supposed to be business, you must fight your way through grueling alleyways and ghetto apartments to survive. Supplies are already running dangerously scarce, the streets and buildings now cluttered by lifeless corpses and the lingering smell of rot fills the air. Caged in, weeks of hearing nothing but lifeless moans you finally hear a rejuvinating voice on a loudspeaker. Realizing it may be your last chance for help, it's time to act. Fight your way out of a dreary hotel through Looming city alleyways and apartments to the Military checkpoint in hopes of salvation.

Lakeside

Objective
  • Created by thegregster101

Last Stand

Survival
  • Created by Marvin2106

League

Survival
  • Created by eternalsins_420

Battle for your lives on this psychadelic symmetrical bridge level. As clusters of zombies threaten to take over the playing field, you are charged with helping to defend your team's remaining resources. Find items and weapons at spawn zones, atop sniper towers and at the center of the bridge. Secure reconnaissance and gain enough health crates and supplies to hopefully, defend your side's power nodes before overtime.

Lila Panic

Survival
  • Original Created by Lila
  • Ported by Marvin2106
A port of zm_lila_panic.

Mall of Decay

Survival
  • Created by Zombie_Expert

The survivors take shelter in a small shopping center in the hopes of using the mass building with the variety of supplies to fend off the dead. Little did they know that the mall wasn't safe, nor was it fully unlocked. They must work together to clean up the place and unlock the sections of the mall while fending off incoming hordes from outside. With the building's size, can the small group really defend it?

Mayan Temple

Survival
  • Created by Chernobyllitate

Digging around, a group of archaeologists uncovered a cursed relic that unleashed upon a horde of flesh eating undead. With limited supplies, how long can they last?

Maze of Death

Survival
  • Created by the_animus

The survivors have been on the move, running from the zombies hoping to find help. They found extraction, but it's through a locked gate at the other side of a hedge maze crawling with fast zombies. The key is somewhere randomly throughout the maze. Will the survivors fight off the zombies, find the key, and finally find safety?

Midwest

Survival
  • Created by billionlioe

Motel

Survival
  • Created by billionlioe

Nacht Der Untoten

Survival
  • Created by Modestyiswimpy
  • Rescaled, Edited, and Optimized by thegregster101
A recreation of Nacht der Untoten from Call of Duty: World at War.

OCWD

Objective
  • Created by DaMaN
  • Ported by sabo❀さぼり
A port of Walking Dead from the HL2 Mod Obsidian Conflict

Office Suite

Survival
  • Created by CalebMichal

Outpost

Survival
  • Created by umutfsx9

Paradise Falls

Survival
  • Created by colascoelho

Party Cabin

Survival
  • Created by HeadshoT

Rooftop

Survival
  • Created by Ödman

Shopping Central

Survival
  • Creator Currently Unknown

Torn

Survival
  • Created by Hypnosis

Trainstation

Survival
  • Created by Krackman

Subway

Survival
  • Created by Marvin2106

Sweden (A Swedish Midsummer) [Part 1]

Objective
  • Created by Socialstyrelsen

Some called it a zombie apocalypse, but Björn did not believe it. His neighbors were just as dumb and mindless as always. Therefore he decided to invite you to come and celebrate midsummer as usual. Little did he know that opening cans of delicious surströmmning (rotten fish) would attract the neighbors (and upon closer inspection they actually seemed a bit sickly). Having taken one too many "snaps", and in no shape to handle such a problem, Björn brilliantly suggested you should all go hide in the wine cellar while sobering up. Somehow, the plan did not work. The zombies are still outside, and the wine cellar smells bad since Björn pissed in the corner.

Sweden (A Swedish Midsummer) [Part 2]

Survival
  • Created by Socialstyrelsen

Test One [Working Title]

Survival
  • Created by pinzdesign

Townsquare

Survival
  • Created by Dan22

You are a survivor who has found an overrun army outpost in a townsquare. Zombies are heading your way. How long can you survive?

West Georgia Correctional Facility (Walking Dead Prison)

Survival
  • Created by Porkchops4lunch

You are traveling with a group of survivors and have found yourself holding up in a prison. Your job is to clear the prison infested zombies before it is too late.

White House

Survival
  • Created by Alexander1253

Zephyr

Objective
  • Created by billionlioe

"This roof had sheltered us for a week, even with the added distance from the zombies, danger still lurks among us...Supplies are running low and tensions are high. Just as all hope seems lost, a distant horn pierces the night. A slim chance of survival, but a chance at it nonetheless. With the undead stirring underneath and the wind carrying the sound of an incoming horde, our choice is clear. Gear up, let's see where this zephyr takes us."

"Unique" Maps

Achievement

  • Created by C17
A map used in order to whore achievements.

Dodgeball

Dodgeball
  • Created by Socialstyrelsen and durkhaz

NMC (Dev, Portal 2, Wall)

Dodgeball
  • Creators Currently Unknown

Overwatch

Deathmatch
  • Creator Currently Unknown

Sweden (A Swedish Midsummer) [Part 3]

Deathmatch
  • Created by Socialstyrelsen

Björn is dead and without going into details, let's just say he deserved it. It's been rumored though that his research team at the hospital where he worked was close to finding a cure for the zombie disease. Sadly the results got dispersed as society crumbled. At his death bed Björn claimed to have the answer, and then he died with a smug grin on this face. Now you're at his house searching for clues, but so are a lot of other people. Who can you trust? Who is already infected and spreading the disease? Better be safe than sorry... KILL EVERYONE!!

Broken Maps

30 Minute Survival

Survival
  • Created by SWEGTA

-Unfinished Ending [No Extraction]

Area 51

Objective
  • Created by SWEGTA

-Crashes Game

Armory

Survival
  • Created by HeadshoT

-Round System / Zombie Spawning Broken

Big Ring

Survival
  • Created by Hunk790

-Crashes Game

DeadEnd

Survival
  • Created by dark_st3alth

-Large Amount of Missing Textures/Models

End of the Line

Survival
  • Created by Hypnosis

As the city evacuates, you and a group of survivors are holding up in the main train station trying to take the last train out. Hold off hoards of zombies for long enough until you can safely escape.
-Large Amount of Missing Textures/Models

Factory

Survival
  • Created by Dan22

Flowing Disaster

Objective
  • Created by MrNyet

-Progress Through Map Blocked By Broken Door Opening Sequence

Gas Station

Survival
  • Created by Krackman

-Large Amount of Missing Textures/Models

Genocide

Survival
  • Created by Hypnosis

You are holding out in an abandoned medical clinic in the middle of the city. It is only a matter of time before the wave of zombies will overtake the installation. -Missing Textures/Models

Greenzones

Survival
  • Creator Currently Unknown

Hotel

Survival
  • Creator Currently Unknown

-Missing Textures/Models

Insanity

Survival
  • Created by AcelinH

You find yourself trapped in an insane asylum during a zombie viral outbreak. Your only chance of survival is to withstand the horde of zombies taking over the hospital. -Missing Textures/Models

Intersection

Survival
  • Created by Reynard Hartmann

-Missing Textures/Models

Kaisatsu

Survival
  • Created by C17

-Crashes Game

Keystone IV

Survival
  • Created by CartraxWolf

Its the year 2061, mankind finally.... Oh wait! No its not. Decades passed since you left earth to colonize the earth like planet Kepler-22b. As expected the management of the mission split up the crew in multiple units which are maintaining, controlling the ships systems for some time until swapping with the next unit and returning to the cryo cells. You already did some cycles and the mission actually worked fine, but the unit to wake you up again never actually came. Why? Its up to you to find out. The last thing that you remember is that you have been woken up by the board computer, luckily your unit made it to the Vacation Sector B-1 while loosing only one person. Something is out there, waiting for you.... be careful. Story of the virus on-board: Some of the cryo enzymes, which were given to the crew to maintain a stable status in cryo and to prevent brain damage due to long cryo phases (temporal loss of memory may still occur), reacted with a common flu viron and mutated to a highly infective virus affecting the brain and cell regeneration rate. While brain cells slowly die and cognitive abilities are decreased, the cell regeneration in the rest of the infected individual actually increases. Due to that the result is a quite strong, stupid mutant, that hungers for flesh, which you can actually consider a "Zombie". -Crashes Game After Pre-Round

The Last Day

Survival
  • Created by Hardy506

-Missing Textures/Models

The Last Defense

Survival
  • Created by FenixBlade

-No Extraction

Museum

Survival
  • Original CS:S Map Created by David Board
  • Recreation by Theropod-X
  • Redistributed by CoCoNUT
  • Ported and Edited by harryhoot1
An edited port of Museum:Source.

-Spawning Broken

Nightmall Z

Survival
  • Created by Zombie_Expert

Orange Castle Defense

Survival
  • Creator Currently Unknown

-Beta Map [Dev Textures] | Fullbright

Pedroxaz's Home

Survival
  • Created by Pedroxaz

-Unfinished Lighting

Real Estate Firm

Survival
  • Created by Hypnosis

-Large Amount of Missing Textures/Models

Ring

Survival
  • Creator Currently Unknown

-Broken Lighting

Shopping Mall

Survival
  • Created by SWEGTA

Stir

Survival
  • Created by Hunk790

Storestand

Survival
  • Created by Zombie_Expert

-Crashes Game

Town

Survival
  • Created by TwilightSparkle

-Crashes Game

Townhouse

Survival
  • Created by Lanix

-Large Amount of Missing Textures/Models

Zombo Armory

Survival
  • Created by The Maddog

ZPS Asylum

Survival
  • Created by RPDSurvivor

-Crashes Game

ZPS Silence

Survival
  • Created by RPDSurvivor

-Crashes Game