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Difference between revisions of "Baseball Bat"

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''[[Weapons|Go to full article 'Weapons']]''
 
''[[Weapons|Go to full article 'Weapons']]''
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[[File:Baseball_bat.jpg|500px|thumb|right|The Baseball Bat]]
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The Baseball bat is a two handed medium damage melee weapon that is available as a Melee weapon in No More Room in Hell.
  
 
==Overview==
 
==Overview==
{{Template:Weapon_Info|Baseball Bat||[[Weapons#Weapons|Melee]]|???|???|???|???|me_bat_metal}}
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{{Template:Weapon_Info|Baseball Bat|Baseball_bat.jpg|[[Weapons#Weapons|Melee]]|Common|Moderate to High|Moderate|No|me_bat_metal}}
  
Baseball Bats are very common all throughout the United States. They come in all shapes and sizes from wood to metal in all different colors and styles.  
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A baseball bat is a smooth wooden or metal club used in the game of baseball to hit the ball after the ball is thrown by the pitcher. Baseball Bats are very common all throughout the United States. They come in all shapes and sizes from wood to metal in all different colors and styles.  
  
The Baseball Bat in NMRiH is an aluminum medium-high speed, two-handed weapon that deals medium-high damage.
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In No More Room in Hell, the Baseball bat is of an aluminum variety and is a two handed weapon. A semi-lightweight weapon, it uses a moderate amount of stamina and delivers moderate to high damage when swung at opponents, with possibly the highest knockback chance available to any melee weapon.  
  
The Baseball Bat ''cannot'' be used in conjunction with a [[Maglite|maglite]].
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It is a medium speed weapon so light attacks while certainly not slow are not exactly fast either. The baseball bat is capable of a moderate side swing or an overhead charged swing. As it is a two handed weapon, you cannot pair a flashlight with the baseball bat.
  
 
== Strategy ==
 
== Strategy ==
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As the Baseball bat possess a high knockback chance, it is recommended to remain at a short distance and let the Zombies come to you, charge up a heavy swing and release when it comes within a comfortable range, but follow up with a light swing or two to ensure a successful kill.
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Repeated Light swings are effective on small groups of two or three as the high knockback chance can knockback Zombies back only to charge for a powerful heavy attack. Be warned however, engaging larger groups, the high knockback can causes Zombies to "Merge" together making it difficult to strike a single zombie and instead hit a completely different one. It is best to retreat and thin out a horde so they are not as bunch up and make them easier to take down.
  
 
== Pros and Cons ==
 
== Pros and Cons ==
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Pro's:
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*Moderately Common
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*Decent Attack damage and Range
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*High Knockback Chance
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*Moderate Stamina Usage
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Con's:
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*Takes up a fair amount of space in the Inventory
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*High Knockback Chance can be troublesome with very large groups
  
 
== Trivia ==
 
== Trivia ==
  
 
[[Category: Weapons]]
 
[[Category: Weapons]]

Revision as of 17:08, 11 October 2012

Go to full article 'Weapons'

The Baseball Bat

The Baseball bat is a two handed medium damage melee weapon that is available as a Melee weapon in No More Room in Hell.

Overview

Baseball Bat
Baseball bat.jpg
Weapon type: Melee
Rarity: Common
Damage: Moderate to High
Stamina Usage: Moderate
Mag Lite: No
Class Name: me_bat_metal


A baseball bat is a smooth wooden or metal club used in the game of baseball to hit the ball after the ball is thrown by the pitcher. Baseball Bats are very common all throughout the United States. They come in all shapes and sizes from wood to metal in all different colors and styles.

In No More Room in Hell, the Baseball bat is of an aluminum variety and is a two handed weapon. A semi-lightweight weapon, it uses a moderate amount of stamina and delivers moderate to high damage when swung at opponents, with possibly the highest knockback chance available to any melee weapon.

It is a medium speed weapon so light attacks while certainly not slow are not exactly fast either. The baseball bat is capable of a moderate side swing or an overhead charged swing. As it is a two handed weapon, you cannot pair a flashlight with the baseball bat.

Strategy

As the Baseball bat possess a high knockback chance, it is recommended to remain at a short distance and let the Zombies come to you, charge up a heavy swing and release when it comes within a comfortable range, but follow up with a light swing or two to ensure a successful kill.

Repeated Light swings are effective on small groups of two or three as the high knockback chance can knockback Zombies back only to charge for a powerful heavy attack. Be warned however, engaging larger groups, the high knockback can causes Zombies to "Merge" together making it difficult to strike a single zombie and instead hit a completely different one. It is best to retreat and thin out a horde so they are not as bunch up and make them easier to take down.

Pros and Cons

Pro's:

  • Moderately Common
  • Decent Attack damage and Range
  • High Knockback Chance
  • Moderate Stamina Usage

Con's:

  • Takes up a fair amount of space in the Inventory
  • High Knockback Chance can be troublesome with very large groups

Trivia